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Graphic Design Student Interviews

Graphic Design Student Interviews

This article contains the responses I have given to a few of the questionnaires I have been sent by design students over the years.
They vary wildly in tone and nature, but here goes:

Interview 1

Questions to the Desktop operator or layout artist

1. What kind of publications do you produce?

I do not currently work for a publishing house, but I worked for a publishing house from 2001-2002 and again from 2007-2008.
We produced business to business magazines, mostly in the agricultural field. Some targeted at farmer’s wives, some targeted at farmers.

2. How do you plan a publication?

Generally, the editorial department would do the majority of that work. But after a look and feel and example has been approved, that is the template. The Editorial department has to know how many pages the book can be in total based in the math of the printing and binding procedure and also know how many advertisements the magazine needs to sell in order to justify the article pages, as well as plan how many pages each section will have for that edition. Even paid magazines need to cover the majority of expenses through advertising. Many of these magazines were free and subscription-based and ONLY made a profit from advertising.

3. Is there a set time schedule for projects?

Yes, generally these are VERY strict since the printers need time to imposition and prep the projects and everything needs to be correct and professional and signed off before then.

4. Explain the printing process that you use?

Generally, the printers handle the impositioning (might be inpositioning. Many terms are only used verbally) and preparation. From the layout side we need to make sure that everything is correct, only uses CMYK colours or possibly spot colours IF required, although it is rare, and make sure that all images are in the correct format and correct DPI (Dots per inch). On large publications, a proof version f the book will be printed for final sign off and micro changes or final advertisements may be added, but the odds of mistakes slipping in with changes like these are larger.

5. What type of software programmes do you use on a daily basis?

Adobe Indesign, Adobe Photoshop and Adobe Illustrator. Adobe Bridge is also useful sometimes.

6. What does a typical day of a DTP operator/layout artist look like?

Designing new concepts or advertisements (often in less time than a student would expect) and sitting with a pile of stapled papers from editorial, putting text and images into your template file and editing text in minute details that designers who never worked on magazines are often not aware of. Or on the worst days, sitting with a stack of corrections from the editorial department that you change, print out again and staple to the original for approval, often for 2 or 3 days straight before publication.

7. Which parts of your job do you like and which parts do you hate?

Completing a project, feeling pride and releasing it into the world with you concepts, layout and designs is the positive aspect of the job. Sitting with an in and out box doing corrections and layouts is often less rewarding than that and is a monotonous part of the job… Also, taking orders from editorial based on politics in the industry is not always fun, since the real world will interfere with your art and creativity.

8. Do you have any advice for someone who would like to become a DTP operator/layout artist?

Pay attention to detail. Winning awards for magazines is not about being fancy or flashy, it is about being consistent and paying attention to detail. With a great team and consistent work with no mistakes, you will do well. A good layout-artist/desktop-publisher can pick up any newspaper and spot between 1 and 10 typography and layout mistakes on every page. Granted, newspapers are printed with very short turnaround time and mistakes will happen when deadlines are tight.

Interview 2

1. Your Daily schedule

My schedule is a bit unusual. I am an early riser which helps with discipline. Some days I start with a physical workout to get my mind working. Then I drive to a contract client or jump on whichever job I need to work on. I tend to work late, but I make sure to take frequent breaks and not exhaust myself or boost my stress levels.

2. what makes you “tick” for instance what inspires you the most to design?

I enjoy doing the extra bits of detail that many large firms ignore. Things like the favicon and small touches. Like most designers, I get new favourite ideas that I over-use and then I move on. The best part is completing a project and seeing it all coming together. That is if the client did not turn it into an ugly bastardised child… That happens when they take the reins too often or have contrasting ideas.

3.what does it mean to you to be a Graphic Designer?

It means being enveloped in an environment of good aesthetics. One often loses track of how well one advances in terms of visual taste. Only when confronting amateur designers does the difference become rather obvious.

4. what do you want to accomplish in this position?

I am also not a textbook example in this regard. I love completing projects and being on the creative side of things. But essentially I just love getting up and being able to have a cup of coffee and relax. I start when I want to and stop when I want to. I have no boss except myself.

5. where do you see yourself in five years time?

The game is changing very quickly due to technology so I am constantly changing my approach. Honestly, I would hope to get more passive/residual income streams going and stop selling my design time. Selling one’s time is one of the worst ways to generate money in the long run. 🙂

Interview 3

1) DO YOU FEEL YOUR CAREER IS ONE OF THE THINGS YOU ENJOY?

Absolutely, but any job is a job. Even if your job was relaxing at a holiday resort you would have days you did not enjoy.

2) IF NOT THIS SPECIFIC CAREER WHAT ELSE WOULD YOU BE DOING?

Teaching music, Full-time Photographer

3) HOW DO YOU FEEL ABOUT THE FIELD YOU ARE CURRENTLY IN?

It has its ups and downs. Clients can be ignorant but the work is enjoyable.

4) DO YOU FEEL YOUR QUALIFICATIONS EQUIPPED YOU TO ENTER THE WORKING
WORLD?

I think we learn the skills we really need while working in the field. The learning is just a foundation and a what-not-to-do guide.

5) WHAT DO YOU DO ON AN AVERAGE WORK WEEK?

Create websites, answer emails, send out quotes, go teach for a few hours and attend a quick photoshoot.

6) DO YOU FEEL THAT SOME AREAS IN YOUR JOB WHICH YOU DID NOT EXPECT TO BE
DOING WHEN YOU WERE STUDYING?

Absolutely. I think a designer constantly has to expand his skillset so we always discover new things to do.

7) WHAT SURPRISED YOU THE MOST ONCE YOU ENTERED THE INDUSTRY?

The sheer lunacy and ignorance of some clients. If you don’t believe me, go read Clientsfromhell.net and realize that I have had many such experiences. On the other hand, I was surprised by clients who tried to take advantage of me financially and clients who were pure fraud artists who conned people using work I created.

8) WHAT/WHICH PART OF YOUR JOB DO YOU MOSTLY ENJOY?

I enjoy finishing a job and delighting in that final moment IF the client also likes it.

9) WHICH PART OF YOUR JOB IS YOUR LEAST FAVOURITE?

Doing hundreds of revisions, sometimes outside of the project scope and without adequate payment. Crazy clients can be a big problem.

10) DO YOU HAVE ANY OR FURTHER ADVICE OR TIP THAT WHICH YOU WOULD LIKE TO
SHARE WITH ME?

Always do your research about what you want to get into or need to do. Make sure your terms are clear and always get a deposit upfront. Sometimes you cannot get a deposit but know that those jobs might be a gamble.

Interview 4

1. How would you describe graphic design?

A crazy blend of art and a consumer society/capitalism

2. What attributes do you think one must have to be an effective graphic designer?

One must have an eye for composition, creativity, discipline within creativity, some people skills and most importantly must be able to handle criticism of your work!

3. What is your daily routine at work?

If you are a designer in an office the routine is to sit down and start designing/taking orders and having your brain metaphorically run out your ear half-way through the day…
At a home studio, the routine is to have coffee while starting the log of my hours for whatever job I’m busy with and jumping into that job. At home, I will often take breaks to read comics and watch series when I feel I need to recover.

4. How long are the working hours and is the pay satisfying?

Office work can be drab and generally include at least 8 hour working days.

Working from home can mean anything from 2 to 6 working hours per day plus unpaid time to reply to emails and such. The pay is similar when freelancing but you get the same money for much less time spent.

5. Which is most beneficial to being an employee, freelancing or being a sole owner of your own business?

Be an employee first, then be a freelancer… and once you get fed up with the clients and the pace, start your own company and delegate.

6. What inspires you to wake up and tackle the demands of your job?

Firstly I need to make sure I keep my bank-account fuller than the previous month since savings are required as a freelancer. Secondly, I’m a creative soul. Creation is what makes a designer tick. Sitting on the couch for a day generally makes me depressed.

I need to create something. On my off days, I am often playing music for the same reasons.

7. How would you describe the design market/environment?

It can be creatively fulfilling or a nightmare. Pick your clients wisely and have clear contracts to control clients who get out of control.

8. For a junior designer, can natural talent, passion and skill get the job done just as well as experience?

In my opinion, I am always a junior. Some of the best designers I know still think that they don’t know what they are doing. Secondly, there is NO substitute for experience.

Skill is built through experience

Interview 5

1. What is your background as a Designer/ Artist/ Crafter?

I Started doing art as a child and graduated from an art high school. An apprenticeship in layout sort of fell into my lap during my gap year.

2. What was your influence that made you decide to get into your
field of work and why?

I found that I had already developed an eye for detail and visual things. It seemed like a logical choice. It wasn’t until years later that I figured out how to make money out of it for real. It also pays more than being a musician (something in which I have a degree)

3. What inspires you as a Designer/ Artist/ Crafter? – Being
society, nature, politics – what is your biggest inspiration?

Human emotion is always my inspiration. I love human expression. In work, I find that mostly money inspires me though. You want happy clients with functional products.

Design is art but it is functional and not abstract or art for art’s sake.

4. Explain how you have grown as a Designer/Artist/ Crafter and
which has been your best work so far?

This is a tricky question. Sometimes I might take pride in something silly like a prototype interface for a money printing machine I designed. It might not be very artistic but it can be interesting and fun to work with. Mostly completing a project feels like an achievement. I find it is important to stay in touch with what other people are doing because one has to appropriate new ideas in order to stay current. Therefore we steal, yet nothing we steal can ever look like the original so it is a unique act of creation in itself.

5. What is your biggest setback that you face when creating your works?

Clients who have no budget but also give me incorrect instructions because they do not know what they want.

Spending 5 hours when you charged for 2 is not fun. Clients tend to give input and sometimes it is horrible and wrong but it is their money so they may do what they like with it.

6. What are the main aims of your work and what would you like to achieve with your works?

I want my clients to be happy and connect with their target market. My aim is to deliver high-quality work or rather to the best of my ability and not to let any client feel that I have let them down. Personality clashes are inevitable in this field though.

7. How do you see your work changing over time with the growing world?

I find that my work just changes because it would be a waste of time to create similar works my whole life. We also grow as our experience and skill grow. I never feel like I am a great designer or artist. I just keep working and working and feel thankful that I am still reasonably successful.

8. What materials do you use to create your works?

I work in the digital realm mostly. Sometimes it is good to work on paper first to get a hands-on creative feel though.

9. Where do you see yourself and your works in 5 years?

I would like to be more i a management position in 5 years in order to do less hands-on work and delegate more. Whether that is possible for my personality is another question.

10. Who do you think your main target audience is?

I generally work with medium-sized businesses that need a professional product but who do not want to pay double the price at an agency and cant risk using inexperienced students or risky designers.

11. Describe your development techniques and the process of manufacturing

Wow, this is an extensive question. It depends on the area and product. You can look at my workflow page on my website. Generally, you get deposit and brief. start work. get client feedback.

make changes. make more changes, make changes the client wants that is destroying your artistic work in the worst ways and then you tell the client that they can’t make more changes without more budget and then they thankfully stop. 🙂

12. What is your experience in the field you work in? 

Everyone thinks they know how to design. Just as in music. Sometimes I wish I was a brain Surgeon. No clients would tell me what to do then or argue. 🙂

6 reasons to hire freelancers and not companies

6 reasons to hire freelancers and not companies

An observation by a Freelance Designer

Outsourcing to design companies and design firms often means you get taken for a ride and lose your money. Here are a few reasons to use freelance designers. The following is my perception after working at a few different design/media firms.

Here are the reasons in short. Find the extended explanations below.

  1. Freelance designers are less expensive
  2. You do not know who a design company employs lately
  3. Freelance designers tell it to you like it is
  4. Communication with a freelance designer is direct
  5. Freelancers don’t juggle your job as much
  6. Freelance graphic designers will try to impress the heck out of you

1. Freelance designers are less expensive

This might sound blatantly obvious, but let me explain why it is so important. If you read my article about ” Why do graphic designers like me freelance” you will see that I mention some facts about what percentage of money a worker receives. A freelance designer (or any other kind) might charge you a large sum of money for a job, but I can almost guarantee that a company or firm will charge you at least double what the designer is asking. The simple answer is that the company pays the designer less than his freelance fee, but they also do need to make about 60 to 90% on top of that in order to stay in business.

2. You do not know who a company employs lately

If you insist on using a company, do a THOROUGH background check and check the current state of their business. I have often seen design companies charging REDICULOUS fees for video editing projects right after they have hired a new designer who has just started editing video. This is blatantly dishonest for a start and means that you pay for the quality the company has provided in the past (which might be years ago), but only receive the services of a new upstart designer. Often these are the same guys that will freelance for you for a whole month for a 3rd of the price of the 2 day video editing job that the design firm is charging you.

3. Freelance designers tell it to you like it is

Design company managers, or managers in general have too much psychological experience. Yes, you read that right. It might not make sense now, but think about it. A manager can usually win the client over with words of reassurance and little “white” lies. A freelance designer usually tends to tell you the truth about a project or job. They simply don’t have the same amount of smoke and mirrors in their arsenal to use against you.

4. Communication with a freelance designer is direct

When you ask a freelancer to do your job, you tell them what you want, they brainstorm, get your opinion and get on with the job. When you work with a design company, they listen to you, maybe take notes, and then explain the concept to the designer. The designer often has to brainstorm in near seclusion and with little feedback. I have seen this backfire many times. I have seen brilliant designers layout an entire magazine in a great style, only to have editorial shoot it down. Then after redo-ing the WHOLE magazine I have seen the client say that they wish to completely change it again… So that means the layout was done 3 times. Simple communication between a graphic designer and a client without the middleman would avoid this situation right from the start.

5. Freelancers don’t juggle your job as much

What I mean by this is that companies often have about 10 balls in the air at any time. And by “balls” I mean jobs from clients. This often means that you are paying for the time spent on other jobs. It is not uncommon for a design firm to charge you for the hours that the job was estimated to take by the designer, yet then only spend a fraction of the time on the job and make the poor designer overwork themselves to get 5 jobs out in the time span of 3 or 4 jobs. Freelance designers are simply less prone to working in this way.

They want their work to look good and get return business, so they will put in the hours they planned to (and often quite a few extra) just so that they can be proud of the product and get a good reputation. After all, word of mouth is still the best advertising you can get. Design firms usually ask monthly fees to maintain websites and software. I have often been aware of design firms who charge a big client more money every month than it takes to pay ALL of the employees that are under management. That means that they can almost run the ENTIRE company on the money they get from one client… often for only 10 hours of work per month; Never mind all the other jobs they juggle.

6. Freelance graphic designers will try to impress the heck out of you

Trust me. Freelancers don’t want to keep looking for new clients each time they need work. They want to build strong relationships with several core clients and get more than one job from them. In fact, they will do backflips for you if it means a steady flow of work. Freelancers also want you to refer them to your friends and colleagues. So they really are going to go over an above the call of duty to impress you and let you know how much they appreciate the work.

Tip: Less is often more

Tip: Less is often more

When it comes to a design, be it a print design, a poster, an advertisement, a corporate booklet, a website, a web page, a corporate video, a 3D animation or any other kind of media, the rule usually applies. It is tempting to say “Hey I paid for this full page ad, so I had better add 10 paragraphs of text to it”, yet this will not help at all. Using larger advertisements attracts more attention to the ad. Make it beautiful and interesting. Information is not the key. Creating interest in the product IS! You cannot force a potential client to read the text on your advertisement, no matter how little or how much of it is on the page. You can however make the potential client want to read it. How? Make it look appealing and/or interesting!

Tip: Do not use Microsoft Word!

Tip: Do not use Microsoft Word!

Do not use Microsoft Word! Not for almost anything. Fair enough, we all need to type a quick document for the board of directors, but any other material including, books, bound documents, financial reports, pitches, etc. will all look a million % better if it is done by a layout artist. Even if the artist only recreates your Word layout it will have a different feel. The fonts will be slightly more sophisticated in most cases and the margins, collumns and spacing won’t have that default Word, or Excell feel to them.

To explain… Have you ever seen a car just like yours? Chances are you could spot 5 differences in markings and stickers and similar things right away. Why? Because you see your car every day. How many Word documents do you see per day or per week? Does it make sense that something refreshing and different will have more impact?

Tip: Humour works?

Tip: Humour works?

Don’t eat the yellow snow… lol… Uhm, let’s think of a better tip… Don’t use dynamite to unclog your toilet?… Nah, I’m all out folks. Remember that a touch of humour and a light heart is always an asset in ANY business. If anyone teaches a class on how graphic designers can be witty and make jokes of substance and meaning on the fly, please enrol me! 🙂

Tip: Designing is a skill

Tip: Designing is a skill

Realize that designs and visuals are a valuable commodity and a skill to perfect. When a plumber or mechanic does work for you, you notice the difference… They have fixed a problem and you can measure the change that has occurred. Just because designs and graphics are more difficult to measure in terms of value, does not mean that they are any less important. It could, in fact, be seen as more important in some ways. Want to try it out? Design a flyer in MS Word and send it out… Then ask a graphic designer like me to do it and see whether you get more or fewer responses. 🙂

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